Litematica Material List: How to Get It

Select the placement, then press M+L. The screen is titled Material List for that placement, with columns Total, Missing, and Available. Missing is the count still unmatched in the world.

Why the recipe book cannot answer this

Vanilla has no schematic, so it cannot tell you how many stone bricks a hologram still needs. A creative /give skips the count on purpose. Litematica’s list is computed from the selected placement: MaterialListPlacement stores total, missing, mismatched, and available. The English labels on the screen are Total, Missing, and Available. Progress lines say Done, Mismatched, and Missing. There is no column named Remaining.

The hotkey comment says openGuiMaterialList opens the GUI for the currently selected placement. Default chord is M+L. It is not in the vanilla Controls menu. If you cleared it, set it again on the Hotkeys tab. The main-menu button is labeled Material List either way.

Steps

  1. Load the .litematic and create a placement in the world you are building in.
  2. Select that placement so the row has the white outline.
  3. Press M+L, or open the main menu with M and click Material List.
  4. Read Total, Missing, and Available. Missing is what the world still does not match.
  5. Turn on Info HUD from that screen if you want the counts while you play.
Generate a buildYour free build of the day: 1 full build, no account.

Open the full generator for all 13 build types, palettes and sizes.

Available is what the mod saw in the player inventory when the list was built. A warning appears if that inventory was not available, and then available stays blank until you refresh. The button is Refresh. Hide available toggles whether rows you already carry stay on screen. Ignore drops a row from the view without deleting it from the schematic; Clear ignored puts those rows back.

What this site prints before you launch

The inventory panel after a generate is the same non-air totals the file contains, and the CSV download is that table. Air is omitted. A door, stair, or slab is one block in the count, which is also how the placement list totals them. Once you place blocks, Missing on the mod side drops and the CSV does not. If they disagree before you have placed anything, you opened a different file, or part of the region is in unloaded chunks.

Size the region before that list on the Minecraft build planner.

materialListIgnoreState defaults off, so a stair facing the wrong way still counts as missing or mismatched. Turn that option on only if you want “any stone brick stair” to satisfy the row. The source comment on the missing count says it includes items that are absent or that have the wrong block state.

The screen header can show a multiplier, which scales the displayed counts without editing the schematic. Shulker contents the mod unpacked are marked SB. Neither control changes the CSV you downloaded on the site. Refresh after you pick up a chest of blocks, or Available stays on the inventory snapshot from the last build of the list.

Limits

The HUD is optional. Info HUD on the material screen, plus renderMaterialListInGuis, controls whether the lines stay up inside menus. materialListHudMaxLines caps how many rows the overlay draws. A blank corner of the screen is that HUD being off, not an empty schematic. Placements are per world. Switching dimensions does not carry the selected row with you.

The list does not place blocks. Easy Place spends what Available already shows you holding. If the hologram itself is missing, the counts can still exist while you see nothing; rendering is schematic not showing. Folder problems that stop the file from loading are Litematica not working.

The list counts a file you loaded. The shapes and block totals on this site are on Schematics Minecraft, and the file is the Litematica schematics download.

For totals before you generate, see how many blocks each build needs, in stacks and shulker boxes.

FAQ

Why is the material list empty?

M+L opens the list for the selected placement. If nothing is selected, or the file was only copied into the folder and never placed, there is no placement title to count. Select the row in Schematic Placements first.

Are Total and the generator CSV the same number?

On an empty plot they should match, block for block. Missing then falls as you build. The CSV does not subtract blocks already in the world.

Does hiding a render layer shrink the list?

Not by itself. Render Layers only changes what you see. The placement list still counts the placement. A sub-region picker on the material screen is a separate filter.

Can I export the in-game list?

The material screen can write a text file, and Shift writes CSV. Alt writes JSON of the raw materials. That export is the mod’s file, not a re-download of the schematic.

Questions: hello@minecraftschematicgenerator.com

Reviewed 2026-09-27. Not affiliated with Mojang or Microsoft.